Archive for August, 2007

There is a wide range of science cop shows on TV these days, like CSI, CSI: New York, CSI: Miami, CSI: Ancient Egypt, and CSI in Space, just to name a few. Even regular cop shows like to put what I think of as “science croutons” in each week’s hour of “cop salad”, to make them look smart and high tech.

You might think you have to be smart to write a science cop show, maybe even be a scientist who understands science, but no. All you need is a real “can do” attitude and a great big smile.

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I don’t normally like to court controversy and I usually keep my political views to myself, but there I feel it’s time for me to find the courage to make a public stand about an important issue: cancer. I am against it.

I realize I am going to take a lot of heat for this courageous stance, but I’m not going to be bullied any more by the powerful pro-cancer lobby and I’m not going to be intimidated by angry tumors. For years, we have been much too soft on cancer, allowing it into our schools, our homes, and our friends and relatives.

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It’s time for the video game industry to ask itself some tough questions about the female market. Why don’t more women play video games? Is it because, due to their flawed feminine nature, they prefer to play mind games instead? While it is inarguably fun to ruin the lives of those close to you or drive men to the brink of madness, I believe women can have just as much fun manipulating and tormenting virtual humans. As females make up 50% of any given country’s population (except in China), this is a market that developers can no longer afford to ignore. It’s time to figure out why women aren’t buying games.

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